Scaleform help
Learn the fundamentals of Autodesk's Scaleform framework, how to integrate it in your game, how to use it and best practices.
Learn the fundamentals of Autodesk's Scaleform framework, how to integrate it in your game, how to use it and best practices.
Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications.
Deep dive into more advance topics in ActionScript 3.0.
Learn how to create programs in ActionScript 3.0, understand the language syntax, elements and how to use it.
This book is a collection of articles recording some of the wisdom and practice on how to program well in Lua.
Lua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things. Besides, it has a major role in the game industry, where knowledge of Lua has become an indisputable asset.
The reference manual is the official definition of the Lua language.
Architecting Networked Games (Game Design)
This book is a quick and practical introduction to the most important audio programming topics that any game developer is expected to know.
Game Engine Toolset Development provides you with a core set of skills and a comprehensive insight that will aid you in the development of game engine utilities, significantly reducing the time period associated with the construction phase of a project.