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Service Portal Fundamentals

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3D User Interfaces: Theory and Practice (Usability)

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For this mission you will create a 3d User Interface, potentially AR look and feel in any of the commercial engines, or for your project.

The NEXT-GEN Game UI: A practical guide to GUI’s for Desktop, Console, Mobile, and XR

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This mission offers a detailed guide on end-to-end UI development including team building, estimations and delivery, UI/UX design systems, and UI programming.

Memory System Overview

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Learn key Scaleform memory-management concepts, their interactions and effect on memory use. Also learn how to monitor and profile using the AMP tool.

AMP Use Cases

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Learn key Scaleform memory-management concepts, their interactions and effect on memory use. Also learn how to monitor and profile using the AMP tool.

AMP User Guide

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Learn key Scaleform memory-management concepts, their interactions and effect on memory use. Also learn how to monitor and profile using the AMP tool.

Scaleform help

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Learn the fundamentals of Autodesk's Scaleform framework, how to integrate it in your game, how to use it and best practices.

ActionScript 3.0 Design Patterns

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Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications.

Programming Gems

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This book is a collection of articles recording some of the wisdom and practice on how to program well in Lua.

Multiplayer Game Programming

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Architecting Networked Games (Game Design)

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