Game AI Pro 3
Collected Wisdom of Game AI Professionals
Collected Wisdom of Game AI Professionals
This book provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language.
The newest edition of the essential, hands-on guide to developing commercial-quality games
This book describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation
Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics
This updated international bestseller provides an introduction to programming interactive computer graphics with an emphasis on game development using DirectX 12.
This book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan API.
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